As with almost all hugely popular multiplayer games, Respawn Entertainment have had to struggle with cheaters in the free-to-play team shooter Apex Legends since its launch in February. This has primarily affected the PC version of the game, but with the start of Season 2 bringing ranked play to the game, the company have come up with some ingenious ways of tackling their impact. However, even with the automation and increase in size of the anti-cheat team within Respawn, they still need the help of players to try and weed out the undesirables.
Even with its vigilant efforts on that front, the studio is testing new matchmaking methods and plans to share its development road map with players sometime in March. The studio initially announced improvements to matchmaking in December. Bluehole specifically said it would implement a maximum ping limit so that all players have a fair shot at the prized "chicken dinner" received for outliving all other players.
Matchmaking has been terrible. I keep on getting grouped with scrubs. I'm getting zerged and they still can't down the lower number of people that they're all fighting halfway across the map.
Respawn may have a particularly poetic way to exact justice on Apex Legends cheaters : give them a taste of their own medicine. The studio has revealed that its anti-cheating efforts will include matchmaking between detected cheaters and spam accounts. Their aim bots and hacks won't be much fun if they're playing against similarly dirty competitors.
Matchmaking on ChallengeMe. GG is the process through which our system will match players of similar skill levels against each other. Matchmaking is determined by skill ratings.
Last year we launched Prime Matchmaking with the goal of providing a better matchmaking experience. Initially the system simply matched players who linked CS:GO with a unique phone number. Later, the system additionally required in-game experience players needed to reach rank